You can lose a turn, a soldier, or the entire game. If you’ve played this kind of strategy game before, you know how disruptive it can be to click on the wrong box. The cursor and mouse controls have been brought over to the Switch exactly, only you are using the joystick to move a little finger-cursor around. And it seems like that’s really the only comfortable way to play. I’m used to playing Battle Brothers with a keyboard and mouse. I was ready to lose hours of sleep, and to sneak turns when things got slow. It’s turn-based, and campaigns can go on for a long time. And Battle Brothers seemed like the perfect game for that. I love playing indie games on my TV, and then taking them with me to play them over my lunch break at work. There’s something magical about the little Nintendo hybrid machine. The Switch is the only console that I find myself repurchasing games on. When I heard Battle Brothers was coming to Switch, I was ecstatic. That way, you can save your money for a really nice banner and get a morale bonus, or recruit a civilian helper like a cook or a quartermaster. You’d be better off fighting dirty, chopping off some heads, and looting the battlefield for better equipment. Those weapons? More expensive than recruiting guys! And maintaining those weapons? Oof, that’s gonna take some income. That level of complex micromanaging makes Battle Brothers a really fun turn-based strategy game, and it’s bolstered by a good management game.
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